My masters project character - Game Cinematic Model
This is just the High res version of her, unposed yet. Has around 70 million polies mostly due to the fact that she will have closeups raging from face to chest to legs to armour detail, so pretty much every asset has been sculpted manually then added alpha textures like metal grain/noise.
Retopo soon and bake and texture.
Thank you for your support to everyone who watched/liked and commented on my recent Daily Dev of a 3D game mutant found here: [link]
Also same thank you goes for the comments likes and faves on my mountain yeti that was featured on It`s Art Mag and Visual Art Digital Community. You can find him here: [link]
Thanks lots for all the love and also soon I will post the whole video step by step of this model above